School Of Arts (WSoA) MA in Digital Animation
MA in Digital Animation by Coursework
The focus in this programme is on the art of animation. Students learn to see, think and understand the possibilities of animation through seminars, viewings and workshops. Digital Animation students hone their 3D skills on Maya, learning how to design, model, light, and animate three-dimensional characters together with strong production management skills.
Graduates can expect to find employment as animators, animation producers and production managers. We have past students working in some of the most highly regarded and cutting edge animation studios in South Africa, such as Luma, Bugbox, Triggerfish and Bladeworks.
Graduates can expect to find employment as animators, animation producers and production managers. We have past students working in some of the most highly regarded and cutting edge animation studios in South Africa, such as Luma, Bugbox, Triggerfish and Bladeworks.
Requirements
You must have a good 4-year professional degree (Such as a BA Fine Arts, BA Dramatic Art, Computer Science Hons or Software Engineering etc) and an average of 65% or above for an Honours degree. The animation course requires you to submit a portfolio of work with your application. The portfolio needs to show evidence of prior 3D learning and a basic understanding of the principles of animation. You may also be asked to come in for an interview.
Course Structure
You are required to do the Digital Animation AND Professional Practice in Digital Arts: Animation courses along with a choice of theory course, either Animation Studies or Critical Debates in Digital Arts. In addition you are required to do a Research Project of between 15 000 – 20 000 words. (This project may include a component of practical work.)